Character turnaround
veggie monster
Animated short from my Junior Project where I get to do entire production pipeline, from designing, modeling, rigging, animating, lighting, rendering and designing the sound track. The project is done in Maya and compositing in Adobe After Effects. This project was a load of fun to make, to create, and finally to finish.
Role : Solo project
Tool : Maya
Substance Painter
After Effects
Photoshop
Facial expression test
Blendshape test
Range of Motion test
Lighting setup using Mental Ray with Global illumination and Final Gathering turned on.
I used 7 lights for this scene:
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Directional light
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Area light
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2 Green fill point lights
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1 Blue fill point lights
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2 Spot lights
Also planning to render this with Pixar's RenderMan soon
Main light source
Rim light behind character
Area light
from window
Fill lights 02
Fill lights 01
Fill lights 03
Lights Setup
Props design
I decided to go for hand-painted stylized textures. Here are texture studies done in Photoshop to get the idea of the overall look.
Texture Study
2D Animatic
Storyboard
I wanted to create contrast between the kitchen scene and the fighting scene.
I decided to have the beginning shots static with almost no camera movement. And more dramatic camera, screen shake and cuts during the fighting shots.